- DevelopmentForever Blowing Bubbles With the FLiNT Particle Engine
- DevelopmentMovieClip Reconstruction with the SharedObject Class
During this tutorial, we will learn how to implement the SharedObject class. We'll store all the essential data of a MovieClip locally, then reload it next time the application is opened!
We found this awesome author thanks to FlashGameLicense.com, the place to buy and sell Flash games.Read More…
- DevelopmentAdvanced Character Customization for Flash Games
In this tutorial, we'll delve into Flash game character customization. The result can be used to provide players with the ability to create a unique character, beyond the basic dress-up options of most games.
We found this awesome author thanks to FlashGameLicense.com, the place to buy and sell Flash games!Read More…
I am an indie flash game developer. I also do freelance writing and programming work from time to time. I work for Alnoor Games, a new flash design company based in Boston, Massachussets.